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Darth Maul Dnd 5E

I'll attempt to be as setting and level neutral as possible with these, since some D&D tables begin at different levels and with different rulesets. Point purchase versus rolling vs normal array may affect how you build things, but I'll pick point buy since it seems to be the most frequent. Let's get this party started.

The full-body tattoos that covered many Dathomirian males were thought to be typical warrior marks. The facial tattoos were thought to be the equivalent of the blemishes left on the Sisters' faces by bursting blood vessels. Those who had shown their value in the Crucible were awarded cuffs and shoulder armor, as well as the ability to wield formidable weapons imbued with Nightsister magic. The Shaman of the Nightsisters would sometimes choose a talented Nightbrother and imbue him with evil powers. The shaman poured the powers of the Spirits into the Brother's bone and muscle with the assistance of an entire coven of craftsmen, transforming him into a warrior behemoth. Dathomirian Zabrak who had been transformed stood a head higher, with a wide chest, muscular arms, and a full crown of pointed horns.

Benefit. It just takes one "interaction with an item" to draw it, which is helpful in certain campaigns (some DMs allow players to draw their paired weapons as one "interact with an object" by default). This is avoided if the character gains the Dual Wielder achievement. Benefit. It's a single magic item, therefore it's more cost-effective for two-weapon combat characters. This may appeal to certain DMs. If this is an unwelcome advantage, just enable the qualities of the magical enchantment to function with the regular attack rather than the extra action attack. If you take this path, consider enabling the other end to acquire enchantments as well, or this will become a disadvantage.

For the sake of producing mastercraft variants, each end of the zhaboka is classified as a separate weapon. A zhaboka with one mastercraft +1 blade and one standard blade costs 2,000 credits (twice the weapon's usual price); if both blades were mastercraft +1 items, the weapon would cost 4,000 credits. For convenience of travel, a zhaboka may be unlocked at the grip, folded in half, and carried in a shoulder scabbard. For the sake of simplicity, the price of the should scabbard is included in the price of the weapon.

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